Update 0.3 Info


Update 0.2 came out a few days ago and after releasing that I've decided to overhaul the level design again and continue to work on certain textures for example the grass texture. I want to make the level design a bit more consistent so that there are no platforms as such but one large piece of geometry. I also plan to work on bugs I'm having with the menu screen, visual bugs and also plan to widen the core gameplay loop to make it more exciting.

Finally I just want to thank people for reading these Devlog since it motivates me to keep working on the game, even if this is a buggy or perhaps uneventful experience I hope these changes allow for some sort of story, I am also proud of what I have achieved in such a short amount of time and am happy I finally released my first game. Again I'm not entirely happy with how the gameplay loop but I plan to refine it and make it a much better experience.

Thanks for reading!

Get Out of The Darkness

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